25 August 2011

EXPANDING BRUSHED AND SELECTING SAME ITEMS (WITH RUFFLE)

EXPANDING BRUSHED AND SELECTING SAME ITEMS (WITH RUFFLE)

EXPANDING BRUSH
Make it into a repeat:
1. Copy and paste ruffle, dragging opposite ends together to see how they match.
2.  Use white arrow to delete one end of the ruffle so you can start to match it to the other end of the ruffle. (square it off).
3. Repeat with this ruffle for the other end.
4. Turn fill off.
5. Use white arrow to fix the rest of the frill in.
6. Select top line and bottom line of frill and copy and paste.
7. Join the ends of these lines to create a SHAPE.
8. Turn outline off so that the shaoe is just a white fill colour.
9. Drag white shape over original frill and 'send to back'.
10. Group together.
11. Push grey bits to the back by:
  • double click into the group
  • use white arrow to select ONE of the grey shapes
  • select-same-fill colour
  • right click-send to back

NOTE: If this doesnt work, ungroup and try again.

12. Make the brush by:
  • New brush-pattern brush-ok
  • method-tints-ok

If the brush comes out with a white fill, go back to ruffle and ensure that fill is turned off everything but the white shape...re-save brush and it shoudl work.

COLOURING THE INSIDE OF THE BRUSH
For whatever drawing you do, when you are 100% happy, you group the image and copy and paste before inserting colour.

for brush, you need to change it from being a brush into an artwork.
To do this
  • select brush-object-expand appearance (this will group ruffle)
  • double click on group-select white-change fill colour

FILL WILL BE LEFT ON SINGLE LINES
Delete these by:
  • white arrow
  • select one white mark
  • select-same- fill colour
  • press delete

Repeat for grey areas.

COLOURING (WITH METAL ZIP BRUSH)

select brush-object-expand appearance
click one metal tooth
select-same-fill colour
change colour
click gradient (you can adjust settings using buttons in the gradient box to achieve your desired effect)

NOTE: Gradient tool is great for all metal details and shading for the inside of garments on technical sketches.

You can also change the colour of the gradient by clicking on the colour box in the gradient menu and select the appropriate swatch.

11 August 2011

ILLUSTRATOR- DRAWING TECHNICAL SKETCHES

Download Template

illlustrator
A4 File
create dark grey background
-new layer
paste in template
make template transparent if you wish using the transperancy box (WINDOW)
Lock layer
create new layer
Make guides byturning rulers on (VIEW-RULERS)
Click an pull a guide into place for CF and CB
Lock Layer

DRAWING GARMENT SILOUETTE
New Layer-Pants (Make sure every other layer is locked)
Select Pen tool
Zoom in close to template
Click to create ancor point at CF
do the same at the side seam to create a curve
click line to make it black!
Repeat for pant leg

TO CREATE ANGLES CLICK IN THE MIDDLE OF THE HANDLEBAR AND THEN CONTINUE DRAWING


WHite arrow-direct selection tool
When something needs fixing:
either click on a line to adjuct OR click and drag using computer arrows to move the line
(DO NOT draw both sides of the pant we can just copy-paste and flip it.)


Manipulating path of line:
Select the line you want to change with the white arrow
Pen tool, hover pover path, click on it to create ancor point
back to white arrow, move point down to pocket click.
Repeat.

To make lines match up:
correct sections of the path

YOU ONLY WANT ONE HANDLE BAR TO MOVE
press ALT, a plus will appear.
Repeat as above to correct line.

to delete an anchor point (say the one between the end of pocket and the hem)
select area using white arrow
pen tool
hover over ancor point you want to delete amd you will see a minus
click once to delete

to make creases, create two ancor points and use handle bar to drag the line
correcting curves:
add in anoter two ancor points, one on either side of the problem areas.
Delete middle ancor point


COPYING PANT
black arrow
click and drag selection box all around pants
reflect pant by going to object-transform-reflect-vertical (as we are working on the CF)-COPY
black selection arrow
hold shift to move pant half along the axis
use arrows to adjust pant

JOINING POINTS TO CREATE WHOLE PANT
connecting TWO points:
use white arrow to click and drag around the area you want to join
right click-join
Repeat for other areas



ADJUSTING LENGTH OF PANT
use white arrow to select area your adjusting
use arrows to make pants shorter/longer


FILL WITH COLOUR.
if colour is above lines select area
right click-send to back


ADDING DETAILS TO GARMENT
WAISTBAND
Turn fill off
pen tool
draw line, using rulers to make sure it is level


window-pathfinder
black arrow
select shape and line(using shift)
select divide from pathfinder

NEVER SPLIT WITH A FILL

GROUPING
double click on psnt to view group.
This will enable you to select the shapes seperately.
To get out just double click somewhere outside the image and it will take you out of the group.
right click to ungroup areas.

NEVER GROUP UNLESS ASKED


right click-send to back to get lines back up!!

DRAWING LINES
CF Line (width should be thinner)
Stroke at Crotch (stroke-profile-seclect line under 'uniform' for a softer line)
Fly Stitch Line (stroke-dashed line-cap-middle box for round cap)
Dash Lines (stroke-width-2pt-profile-select triangle stroke)
Belt Loops (Shape tool-rectangles-layer ontop of waistband)
Button (Rectangle tool-elipse-hold shift-click and drag-repeat for smaller circle in the middle-cirlce tool-change to black with no fill-copy-paste to create 4 holes-switch fill and stroke to draw stitching)
Button hole (line at side-make it thick-change profile of line)



NOTE: For all details simply duplicate for the other side


Click and select button with black arrow
right click-group
move into position
make button into a SYMBOL so that it can be put in  library and re-used again in future

CREATING SYMBOL LIBRARY
windows-symbol
select the thing you want to create into a symbol
right click-create new symbol

ALSO SAVE FRONT AND BACK DASH LINES AS SYMBOLS ETC

Draw in the back
make lines curved at the edges
send to back

BACK
Black selection-object-transform-copy
delete bits you dont need for the back view and add in the new things you do need

26 May 2011

HEADER TYPES

Backing Board
Folded Header
Shaped Header

(All done in cardboard, stuck with double sided tape and held together with a metal ring)


DO NOT WANT TO SEE
  • Staples
  • Normal Paper, use thick card around 300gsm

TOOLS
  • Ruler
  • Double Sided Tape
  • Fabric
  • Masking Tape
  • Headers
  • Scissors
  • Scalpul
  • Cutting Mat
  • Butter Knife


Before folding header score with the blunt end of a butter knife.


 MEASUREMENTS
(Normal Folded Header)

A5 SIZE
15cm X 10cm (5cm thickness each half

We must:
  • Add 1cm to prevent overlap
  • Add 2mm to fromt 
  • Deduct 2mm from back

So Measurement will become 16 X 10 (5.2 Front, 4.8 Back)


CREATE IN PHOTOSHOP
  • Background Layer
  • Text Layer
  • Crop Point Layer

WEEK 12 CLASS NOTES

RENDERING IMAGES

Sometimes easier to render garments seperately. It is however, up to us whether we draw our figures with or without garments for this subject. Remember that when scanning our images, it is important to ensure that there are no gaps in the line to make colour easier to fill!

When we scan our images, the black line can sometimes appear a grey/green. We can revert these lines back to black by doing the following:

  1. Image Adjustment
  2. Adjust Brighhtness/Contrast
  3. Magic wand (select all white in image) 
  4. Contigeous Off
  5. Delete

To make the Outline a TRUE BLACK
  1. Select Inverse (this will select the black)
  2. Edit
  3. Fill
  4. Foreground Colour
  5. OK
  6. Name Layer-Black Outline

When using black fabric, we need to use a light coloured outline (preferably a light grey). We can create this in the same manner as for the black outline.

  1. Magic Wand
  2. Edit
  3. Duplicate Layer-Light Outline

On Light Outline Layer:
  1. Select Black
  2. Select Colour
  3. Edit
  4. Fill
  5. Foreground Colour
  6. OK


RENDERING FABRIC

Dropping Fabrics into Garments-Creating movement around the body

For each Fabric:
  1. Scan in Fabric Manipulation
  2. Edit
  3. Define Pattern
  4. Name Patterns

Filling Image:
  1. Create New Layer
  2. Select All
  3. Edit
  4. Fill
  5. Find Pattern and Select

Chaning Scale of Fabric:
  1. Transform (Command T)
  2. Reduce scale to 50% (The fabric will not cover the whole layer)
  3. Copy and paste pattern to cover page.
  4. Merge all fabric layers together

NOTE: A quick way to copy and paste is to do the following ALT, Click, Shift, Drag. If fabrics are being used in other garments simply duplicate the merged fabrics layers to save time later on.

Moving fabric to appear cut on the bias ETC
  1. Rectangular Marquee
  2. Select are
  3. Edit
  4. Transform (comand T)
  5. Click to rotate


CUTTING OUT
This is now ready to cut out. 

On the Outline Layer
  1.  Select area using magic wand (contigeous ON)
On the Fabric Layer
  1. Select
  2. Inverse
  3. Delete

The area should now be filled



WARPING FABRIC
This is done to make the garment look more realistic. Warping Fabrics create movement around the body. To do this:

Working on the Fabric Layer:
  1. Rectangle Marquee
  2. Select Area
  3. Edit
  4. Transform
  5. Warp
  6. Move the grid until you are happy with the warp
  7. OK
  8. Cut Out

OVERLAYING FABRIC
  1. Magic Wand
  2. Select Area
  3. Select
  4. Inverse
  5. Cut Out (The areas should now be filled)
  6. Repeat for the Overlay Fabric
  7. Change the Opacity to achieve desired effect


LIGHT & SHADE
Use the dodge and Burn tool to create light and shade throughout the garment.
(Refer to Week 11 Class Notes)



ONCE ALL RENDERING IS COMPLETE, MERGE ALL FABRIC LAYERS, KEEPING OUTLINE SEPERATE

Sometimes the Outline doesnt match up with the fabric fillings and White space cam appear when printing. To avoid this, it is a good habbit to fill the outline with an underlay of fabric. To do this:

  1. Turn ANY Fabric Layer ON
  2. Go to Outline Layer
  3. Magic Wand
  4. Select outside of skirt
  5. Delete from Fabric Layer
  6.  

MERGE LAYERS (NOT OUTLINE) and DUPLICATE so that further rendering can be done if needed.
MERGE ALL LAYERS for the other skirt.

25 May 2011

WEEK 11 HOMEWORK

INTERESTING LAYOUTS

Below are THREE magazine layouts that I find interesting. Amoung these three layouts is one photograph that I have included for easy reference for Assessment 3-Range Boards. I believe the two page layouts below are both aesthetically pleasing for their use of colour and balance.


This layout has a significantly romatic and feminine feel to it. This mood has been created through the use of soft colours and simple imagery. The balance of text and imagery do not clutter the page, instead balancing the layout perfectly.
 
This layout is similar to the first, in that the text and imagery used balance each other and create an aesthetically pleasing layout. This layout is edgy, consisting of bright boarders, cropped images and slanted photographs to make the page stand out
.
 
This photograph stood out to me for its unusual use of proportion. Unlike the typical fashion photograph (in which we see the model/figure take up the entire frame), the white building instead maintains a dominate role here. While this building holds a large proportion of the frame, it also frames the model beautifully- a point of which really appealed to me upon viewing this image.


NOT SO INTERESTING LAYOUTS

Below are THREE magazine layouts that I find not so interesting. These images need not be analysed individually, as they are all similar in aspects I do not find appealing. Although all the images used in this post have been pulled from the same magazine (Marie Clare) these images feel so commercial to me, and not to the high standard seen in the above images. The cropping and placement of images seem somewhat random, and the positioning of the text in relation has not been thought out in regards to their aesthetic appeal. 

Similaraly I have included a photograoh amoung these layouts. It is the polar opposite to the above fashion photograph in that it is the epitomy of the tyoical fashion photograph. The sterile, face on stance of the model is not appealing to me, while the boring muted colours featured in the styling of the outfit clash with the dull tone of the background.




  

RANGE BOARD ASSIGNMENT

ASSIGNEMENT- Range Boards
DUE DATE: 14 June
WEIGHTING: 50%


THIS ASSIGNMENT WILL INVOLVE CREATING SEVEN BOARDS

1. Title Board
2. FIVE Skirt Boards
3. Range Overview Board


TITLE BOARD
  • Name of Range
  • Collection Type (Daywear, Beachwear etc)
  • Season (Spring/Summer, Autumn/Winter)
  • Name and Label Name

5 SKIRT BOARDS
  • Technical Drawing of Skirt (Front, Side and Back View)
  • Range Drawing of Skirt
  • Description
  • Garment Name and Style Number (Eg. Tension SK.01)
  • Textile Swatches (Indicate Fabric Type)

RANGE OVERVIEW BOARD
  • 5 figures coloured in (put basic singlet top on models)
  • Title up top

FABRIC FEELERS (A5 SIZE)
  • Fabric Manipulations (Fabric Type, Fibre Content, Fabric Name, Care Instructions)
  • Trims and Accessories (Name Trims and Accessories)

NOTE: Use masking tape or pinking shears to give a neat edge or overlock in matching colour

WEEK 11 CLASS NOTES

BASIC FIGURE RENDERING
  1. Draw by hand and scan into the computer
  2. No faces
  3. Add shoes
  4. After scanning we have to get rid of the white. To do this;
  5. Duplicate Layer
  6. Select area using magic wand
  7. Turn contigeous off
  8. Name layer for your outline 
     (DO NOT WORK ON THIS LAYER)



FILLING WITH COLOUR
  1. Create new layer (skin tone)
  2. Pick Colour
  3. Select inside of the outline on OUTLINE LAYER:
  4. Go back to outline layer
  5. Turn contigeous ON
  6. Select area you want to colour
  7. Go back to SKIN layer
  8. Select Fill


MAKING MODEL LOOK 3D
(Think about your light source, direction etc)
  1. Go to Dodge Tool
  2. Select Brush (in this case, the Airbrush)
  3. Adjust Exposure (in this case make it light)
  4. With your selection on Start to go around the figure to create the impression of light

NOTE: If you want to make it darker
  1. Select the burn tool (Option in Dodge tool)
  2. Select Brush and Adjust exposure
  3. With Selection on, go around the figure to create shade.


BASIC RETOUCHING
Removing items from image (Straps. Glasses etc)
  1. Duplicate Image
  2. Zoom into area
  3. Select Clone Stamp Tool
  4. Adjust diameter to a suitable size
  5. Select the part you want to clone. To do this:
  6. Hold down ALT key (this will turn brush into target)
  7. Click to select
  8. Hover this selection over the item you want to erase and click
  9. Repeat for the entire image re-selecting colours where necessary

To Smooth Area:
  1. Click on droplet (blur tool)
  2. Slect Smudge Tool
  3. Use it to blend this area

For a Subtle Duplicate:
  1. Healing Brush Tool
  2. Press ALT to clone area
  3. Click down to create a subtle duplicate of this area
  4. NOTE: you can use this tool the same as the clone stamp and blur tools.